Skip to main content

Murphy

Murphy's law has always fascinated me. These variations of his law should be amusing to everybody.


MURPHY'S OTHER 15 LAWS

1. Light travels faster than sound. This is why some people appear bright until you hear them speak.



2. A fine is a tax for doing wrong. A tax is a fine for doing well.



3. He who laughs last, thinks slowest.



4. A day without sunshine is like, well, night.



5. Change is inevitable, except from a vending machine.



6. Those who live by the sword get shot by those who don't.



7. Nothing is foolproof to a sufficiently talented fool.



8. The 50-50-90 rule: Anytime you have a 50-50 chance of getting something right, there's a 90% probability you'll get it wrong.



9. It is said that if you line up all the cars in the world end-to-end, someone from California would be stupid enough to try to pass them.



10. If the shoe fits, get another one just like it.



11. The things that come to those who wait, may be the things left by those who got there first.



12. Give a man a fish and he will eat for a day. Teach a man to fish and he will sit in a boat all day drinking beer.



13. Flashlight: A case for holding dead batteries.



14 . God gave you toes as a device for finding furniture in the dark.



15. When you go into court, you are putting yourself in the hands of twelve people, who weren't smart enough to get out of jury duty.
       

Comments

Popular posts from this blog

Echo of worlds

Echo of Worlds by M.R. Carey My rating: 2 of 5 stars M.R. Carey's "Echo of Worlds" serves as a powerful and satisfying conclusion to his "Pandominion" duology, following the intriguing setup of "Infinity Gate." While the author's broader works certainly explore diverse realms, this novel masterfully ties together the threads of this particular multiversal conflict. The story immediately plunges readers into an epic war across countless dimensions. On one side stands the organic Pandominion, pitted against the chilling machine-intelligence known as the Ansurrection. Both factions are escalating their destructive capabilities, threatening to unleash an extinction-level event called the "Scour," which could wipe out thousands of planets. At the heart of this desperate struggle is the artificial intelligence, Rupshe. Convinced that the "Scour" is inevitable without intervention, Rupshe assembles a captivating and unlikely team fr...

The Long Mars

The Long Mars by Terry Pratchett My rating: 3 of 5 stars "The Long Mars," the third installment in the Long Earth series, continues to expand the already vast canvas of Pratchett and Baxter's creation. While the concept of "Joker Mars" – echoing the familiar "Joker Earths" – is intriguing, it's just one of three distinct narrative threads woven throughout this book. We follow Sally Linsay on a journey across the Martian Stepped worlds, unraveling the mysteries her father, Willis, seeks. This exploration of the alien landscapes of the Long Mars is certainly compelling, but personally, it was the storyline involving "The Next" that truly captivated me. Joshua Valiente's arc, which delves into the emergence of these post-human children, is where the book really shines. It's a powerful exploration of prejudice, fear, and the potential societal clashes that arise when faced with the "other." The authors masterfully tackle ...

📝 Review Summary: Children of Memory

Children of Memory by Adrian Tchaikovsky My rating: 4 of 5 stars Children of Memory (Children of Time Series #3) is an essential, challenging, and mind-bending addition that shifts the series' focus from galactic evolution to a profound crisis of identity and reality. Note: This cannot be read as a standalone novel and contains major spoilers. Core Plot & Major Twist The novel revolves around a struggling human colony on the world of Imir. The central puzzle is the repeated ship crashes. The Engine: The crashes are revealed to be "intentional" because an ancient, alien Simulation Engine beneath Imir copies the consciousness of approaching life and inserts the duplicates into a simulated, rapidly aging environment. The Reveal: The original human colonists and the Skipper crew's landing party (including the Interlocutor, Miranda) were all physically destroyed. The "people" living on Imir—including the simulated Miranda and the copies of Portiid (Fabian)...